Shout - Word of Sound
(Alteration, Evocation)

Range:  0
Components:  V
Duration:  Instantaneous
Casting Time:  1
Area of Effect:  5-foot per level long, 30? wide arc
Saving Throw:  1/2

This spell allows the wizard to shout with such intensity that a sonic field is generated, expanding in a thirty degree radius from the wizard, doing 1d4 HP + 1 HP per level of damage to all within 5 feet per level of the wizard in a 30? arc. Glass stands a 10% up to 50% chance of breaking depending on whether it is free standing, fragile, muffled, or sturdy, and creatures caught in the area of effect suffer deafness for 1d10 melee rounds. Victims save versus death magic for half damage or suffer extended deafness for 1d10 hours and are stunned for 1d4 rounds. Note that hard surfaces (such as stone walls) caught in the area of effect may cause the sonic field to ricochet back upon the wizard, and that wandering monsters within 1d6?1000 feet may be attracted.

